The Export to Easel JS window lets you flatten an image sequence of your animation. Even if you have a fully rigged puppet or a single drawing layer with your animation sequence, the outcome will still be a flattened output of each frame, grouped together in your sprite sheet. This allows for more flexibility and freedom of work as you have access to any tools or effect modules you want to use. However, this can result in heavier files depending on the length, complexity and export size of your animation.
How to export to Easel JS
- Add the Game toolbar, by selectings Windows > Toolbars > Game.
- Run the script by clicking the Export to Easel JS button in the Game toolbar.
The Export to Easel JS window opens.
- Set the Save Path to the correct folder in your Unity project if you want it to update automatically. If not, you can save anywhere, then transfer the animation into your Unity project, or any other game engine you want to use.
- Set your sprite sheet preferences.
- Click Export.
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